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- Study
- social science
- creatief denken
- OFFLINE MATTERS CARDS: TRUTH OR DARE?
HENDERSON, JESS
OFFLINE MATTERS CARDS: TRUTH OR DARE?
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Vertrouwd sinds 1927
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Omschrijving OFFLINE MATTERS CARDS: TRUTH OR DARE?
Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach?
Following the publication of Offline Matters: The Less-Digital Guide to Creative Work comes a game of 2 card decks: Truth or Dare?. Like the much-loved classic game of Truth or Dare, the tools on the cards are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, these decks bring a fresh take to the task to play beyond the dry digitality typical of creative work today. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results.
Following the publication of Offline Matters: The Less-Digital Guide to Creative Work comes a game of 2 card decks: Truth or Dare?. Like the much-loved classic game of Truth or Dare, the tools on the cards are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, these decks bring a fresh take to the task to play beyond the dry digitality typical of creative work today. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results.
Specificaties
- MerkBis Publishers BV
- GroepCULTURELE ANTROPOLOGIE AL
- Barcode9789063696078
- LeverstatusActief
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